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August 2016 Balance Changes Coming

Discussion in 'Latest News' started by Brick, Aug 22, 2016.

  1. Brick

    BrickAdministrator
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    Cannon damage increased for levels 11-14

    We currently are developing a better defensive answer to mass-attacks of mid-size units. For now, a Cannon damage boost will help pick up the slack.
    Healers trigger air traps (once again)

    Healers have become a staple high-level troop, but stay out of defensive range too safely, sometimes for the entire battle. Cue the Seeking Air Mines!
    Miner movement speed reduced

    Miners are a bit too speedy for a unit that burrows underground, making them too effective at overwhelming and wiping out entire Villages.
    Attackers can deploy more of their army before Eagle Artillery will activate

    Eagle Artillery's quick activation limits phase-based attacks more than it needs to. This change gives attackers more early battle flexibility.

    Source: https://clashofclans.com/blog/news/august-2016-balancing-changes-coming